Excess baggage

By J. E. Nutting | Filed in Film

Cowboys and Aliens may suck. This possibility remains unclaimed, both glory and damnation equally there for the taking. But I’m guaranteed to like it. One hundred percent. This isn’t something I have a hunch over, a consideration pulled from my love of sci-fi or western movies. It runs deeper than that. I’ll freely admit the movie may in actuality be a dud – lacking here or there, a wasted concept or an overwrought, over-wrung bit of fluff. But Cowboys and Aliens has an ace up its sleeve enough to trump all others. It has Harrison Ford.

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Seen through your eyes

By J. E. Nutting | Filed in Video Games

Is there an inherent flaw in prescribing a character to a player in a first person game? More specifically, if your game remains in the first person throughout gameplay and narrative scenes, and the player-character is silent throughout, what purpose is served in dictating qualities such as gender, name or age to the player? I guess I’m looking at you, Gordon Freeman…(although not really).

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Going out with a bang

By J. E. Nutting | Filed in Film

I’ve never read Harry Potter. That’s either my crowning achievement or my greatest shame. I have, however, seen the films. And yesterday I capped off the series by seeing The Deathly Hallows: Part 2 in the cinema. And for all that it was good, I can’t shake the feeling that it was also a tad anticlimactic.

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It’s only a matter of time

By J. E. Nutting | Filed in Video Games

I’ve been thinking recently about those questions you sometimes get asked which want you to choose between an alternate reality – where one aspect of life is suddenly made easier – or actuality, where there may be some extraneous qualities gained from toil and strife. You know, the kind of question like: “If someone offered you a chance to never fail at anything, would you take it?” A dilemma geared solely to force rudimentary debate and draw out those that would jump on the easy train from those who see the life-affirming value that can only arise from genuine human frailty. I remember being given that very question as one of those god-awful staff-training day bonding exercises. It was as fun as it sounds.

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A little sympathy for Cypher

By J. E. Nutting | Filed in Film

Dastardly facial hair aside, I have a lot of sympathy for Matrix villain, Cypher. I’m not out to defend his delusional antics, and I’m certainly not condoning the wholesale murder of his crewmates, but I can’t help but feel a little sorry for him.

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An absurd take on the future of the JRPG

By J. E. Nutting | Filed in Video Games

For the longest time I’ve defended JRPGs, laughed off their transgressions, forgiven their quirks and idiosyncrasies, and positively lauded their often regressive design-philosophies. I was in the camp that didn’t necessarily jump for joy when SquareEnix took the Final Fantasy series towards a full voice cast. Oddly enough, in my staunch determination to uphold the values of a genre so often the butt of industry jokes, I’ve actually neglected the Western RPG as a genre itself – almost out of fear for liking it too much. I must confess however, I now side myself with those who cry out for a change to take place within the Japanese role-playing game. But not in the way you might think.

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